Showing posts with label Misc. Show all posts
Showing posts with label Misc. Show all posts

Tuesday, July 17, 2007

Library Roadmap Update

Like Matt said in the previous post he is join me in the main dev of the library. He is helping me from so time now.

About the roadmap of the lib, we will be releasing the version 2.2 really soon (with little new features and bug fixes), after that a version 2.5 with some changes and later the big dump of the version 3.0 that is in the first face now =)

I'm in a new house now, with new assignments at my works, and changing of work office too !!!

As you can see, these are crazy days to me, forgive me if I delay asking mails or post in forums.

I want to give public thanks to Matt for all the help and motivation than he is giving to the lib, is very hard to maintain the lib, ask mails, support in forums, add new features, fix bugs, etc.

So any other than want to join us is really welcome, develop Open Source is the most impressive way to learn, know new people, found yourself useful and help others.

See you soon :P if I found time to post.

Cheers

Wednesday, July 11, 2007

FileHelpers Goes International

Hi folks! My name is Matt Campbell, and I've joined Marcos as a co-developer on the FileHelpers project. (I'm also known by the internet nickname "xenolinguist," in case you see that name somewhere.) I'm a professional software developer, and I live near St. Louis, Missouri in the USA. So now the FileHelpers Dev Team is not just international, but intercontinental as well!

Actually, I've been contributing - and even committing - for a few months now, but I've busy with my job and my family (not to mention some work on FileHelpers!) so this is the first time I've had a chance to introduce myself...

OK, that's actually a pretty lame excuse... the truth of the matter is, I really don't like blogging very much and I've been avoiding it for as long as possible. Like I said to Marcos the other day: "what a pair we make!" Between Marcos' not-so-great English and my own reluctance to write, this blog might stay mostly blank. :)

Anyway, I've been busy most of this week working on a new branch of the code which contains a huge refactoring of the Engines. Most of the functionality of the different Engines has been consolidated into the Engine Base class, and a whole lot of duplicate code has been eliminated as a result.

There are a few good results at the heart of this; all of the Engines will have support for events, progress notification, iteration, and async operations; the API for the Engines is a lot more consistent; and most of all, it will now be a ton easier for us to add or maintain Engine-related features.

There's a bad result of this though: like I hinted at above, there have been some API-breaking changes. For one example, an entire Engine class is gone - the FileHelperAsyncEngine is no more, since all Engines from now on will inherently support both synchronous and asynchronous usage in one class. We don't want to release any API-breaking changes before version 3.0, and there's a (constantly-growing) list of other features we'd like to see in a 3.0 release, several of which will not be ready for a while - so these changes may not be released for a little while.

Friday, February 2, 2007

Vacations Time

At last !!!

My wife and I are going to Mar del Plata until the 11/02 to enjoy the sea and I´m a bit out of touch of the mails and computers in fact the past week I only use my PC 10 minutes DAY !!! hahaha, thats very hard for a big addict like me :P

See you with renewed energy the next week

Some pics of Mardel


A crazy beach for fun ...






a quiet one to rest a lot =)


Cheers
Marcos

Sunday, December 10, 2006

FileHelpers on Ohloh

You can also review the FileHelpers statistics via the great Ohloh with a more granular distinction between the projects files:

Check the Online Statistics here: http://www.ohloh.com/projects/3254

(click to enlarge)

FileHelpers on Koders.com


The Koders.com servers just finish to index the FileHelpers project.


You can found the results here:


Nice project cost hahaha !!
u$s 94.824 and all for free
Cheers